More Sensors

Got ideas for improving Golems? Let us know!

More Sensors

Postby DarkChaos10 on Thu Feb 25, 2010 6:55 pm

Brightness Sensor - Looks straight forward in a line(like a force beam), checks the color of the object and changes it to a gray value, it then outputs this value.

Color sensor - Like brightness sensor, will output 1 only if it sees the chosen color.

Those two will help making machines that couldn't work without those.
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Re: More Sensors

Postby golems_jacob on Thu Mar 04, 2010 6:53 am

Actually I was thinking along these lines too, but I couldn't figure out what they'd be useful for. Do you have a machine in mind that would use these?
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Re: More Sensors

Postby the key on Thu Mar 04, 2010 7:42 am

I make a short list:

    Line following,
    targeting,
    sorting,
    comunicating,
    and entertaing
machines would use these.
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Re: More Sensors

Postby DarkChaos10 on Thu Mar 04, 2010 1:40 pm

Don't forget, identifying.
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Re: More Sensors

Postby the key on Thu Mar 04, 2010 2:18 pm

DarkChaos10 wrote:Don't forget, identifying.


I had put that into "sorting" (distinguish between different apparences=> identifying => sorting) :D
Programming would be also be an option.
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Re: More Sensors

Postby DarkChaos10 on Thu Mar 04, 2010 4:14 pm

Identifying is more basic than sorting, therefore, you should probably say "identifying bots", instead of "sorting bots"
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Re: More Sensors

Postby the key on Thu Mar 04, 2010 6:05 pm

If you admit that machines would be more basic than bots I´ll admit that the list wasn´t perfekt...
[maybe]


:lol: I hope It´s clear that I´m just joking.
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Re: More Sensors

Postby DarkChaos10 on Thu Mar 04, 2010 7:05 pm

the key wrote:If you admit that machines would be more basic than bots I´ll admit that the list wasn´t perfekt...
[maybe]


:lol: I hope It´s clear that I´m just joking.

I agree, I am just used to saying bots from the game IncrediBots, where the creations are called bots.
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Re: More Sensors

Postby eric jet on Thu Apr 22, 2010 6:49 pm

maybe it would be simpler to add 4 output ports to the sensor object, gather the RGBA values from the object the beam hits, and output the values to each socket. I know there has likely been more difficult programming in Golems, and I also think it would be useful, if anyone's still looking at this.
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Re: More Sensors

Postby DarkChaos10 on Thu Apr 22, 2010 9:05 pm

eric jet wrote:maybe it would be simpler to add 4 output ports to the sensor object, gather the RGBA values from the object the beam hits, and output the values to each socket. I know there has likely been more difficult programming in Golems, and I also think it would be useful, if anyone's still looking at this.

That could be, but then it would be nice to be able to switch it on and off, and if you do, you don't have the sensor's area thingy, because, it checks straight forward. Also, there needs to be a distinction between the color sensor and the brightness sensor(like, a toggle option in the color sensor part which changes it's outputs.), I know you could make a brightness sensor with a color sensor and a few functions, but that will be making things way to complicated.
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