eric jet wrote:maybe it would be simpler to add 4 output ports to the sensor object, gather the RGBA values from the object the beam hits, and output the values to each socket. I know there has likely been more difficult programming in Golems, and I also think it would be useful, if anyone's still looking at this.
That could be, but then it would be nice to be able to switch it on and off, and if you do, you don't have the sensor's area thingy, because, it checks straight forward. Also, there needs to be a distinction between the color sensor and the brightness sensor(like, a toggle option in the color sensor part which changes it's outputs.), I know you could make a brightness sensor with a color sensor and a few functions, but that will be making things way to complicated.